TeamTalk 4 .NET DLL
Version 4.5A
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Speex audio codec settings for Variable Bitrate mode (VBR). The Speex codec is recommended for voice and uses less bandwidth than BearWare.CELTCodec. The Speex VBR codec was introduced in version 4.2. More...
Public Attributes | |
int | nBandmode |
Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band). More... | |
int | nQualityVBR |
A value from 0-10. If nBitRate is non-zero it will override this value. More... | |
int | nBitRate |
The bitrate at which the audio codec should output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data. For limits check out BearWare.SpeexConstants. Note that specifying nBitRate will override nQualityVBR. More... | |
int | nMaxBitRate |
The maximum bitrate at which the audio codec is allowed to output audio. Set to zero if it should be ignored. More... | |
bool | bDTX |
Enable/disable discontinuous transmission. When enabled Speex will ignore silence, so the bitrate will become very low. More... | |
int | nMSecPerPacket |
Milliseconds of audio data in each packet. Speex uses 20 msec frame sizes. Recommended is 40 ms. Min is 20, max is 1000. More... | |
bool | bUseJitterBuffer |
Use Speex' jitter buffer for playback. Recommended is FALSE. More... | |
bool | bStereoPlayback |
Playback should be done in stereo. Doing so will disable 3d-positioning. More... | |
Speex audio codec settings for Variable Bitrate mode (VBR). The Speex codec is recommended for voice and uses less bandwidth than BearWare.CELTCodec. The Speex VBR codec was introduced in version 4.2.
int BearWare.SpeexVBRCodec.nBandmode |
Set to 0 for 8 KHz (narrow band), set to 1 for 16 KHz (wide band), set to 2 for 32 KHz (ultra-wide band).
int BearWare.SpeexVBRCodec.nQualityVBR |
A value from 0-10. If nBitRate
is non-zero it will override this value.
int BearWare.SpeexVBRCodec.nBitRate |
The bitrate at which the audio codec should output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data. For limits check out BearWare.SpeexConstants. Note that specifying nBitRate
will override nQualityVBR.
int BearWare.SpeexVBRCodec.nMaxBitRate |
The maximum bitrate at which the audio codec is allowed to output audio. Set to zero if it should be ignored.
bool BearWare.SpeexVBRCodec.bDTX |
Enable/disable discontinuous transmission. When enabled Speex will ignore silence, so the bitrate will become very low.
int BearWare.SpeexVBRCodec.nMSecPerPacket |
Milliseconds of audio data in each packet. Speex uses 20 msec frame sizes. Recommended is 40 ms. Min is 20, max is 1000.
bool BearWare.SpeexVBRCodec.bUseJitterBuffer |
Use Speex' jitter buffer for playback. Recommended is FALSE.
bool BearWare.SpeexVBRCodec.bStereoPlayback |
Playback should be done in stereo. Doing so will disable 3d-positioning.